The MORS Gaming Cyber and Information Operations Course is a three-day course that focuses on building professional games designed to explore, train, or educate on issues surrounding cyber security and information operations. Oftentimes, cyber games are seen solely through the lens of computer-based games, and information operations games are thought to be too hard to execute and adjudicate. This course strives to dispel those beliefs and posits that manual games that focus on organization, conceptualization, and experimentation have a place in these spaces as well. The course will consist of three primary sections: game design, gaming cyber security at the tactical, operational, and strategic levels, and gaming information operations. A combination of lectures and exercises will enhance the learning process.
Objectives:
Our expert instructor will teach participants how to build the best game for a sponsor’s objectives by focusing on the following topics:
- Understanding the types of games that are available and how they relate to gaming at the strategic, operational, and tactical levels of cyber
- Building games that focus on information operations, or incorporating information operations into large game systems
- The role of matrix games
- How to build realistic tactical games without becoming overwhelmed by details
- How to build analytical tools for tactical adjudication of cyber games
- Handling adjudication of social engineering and deception